Economics and Computation
This course includes basics and tools for algorithmic game theory, and covers several topics on mechanism design and no-regret dynamics.
Textbooks & Referenced Lecture Notes
- Twenty Lectures on Algorithmic Game Theory. Tim Roughgarden.
Cambridge University Press. 2016.
- Probability and Computing: Randomization and Probabilistic Techniques in Algorithms and Data Analysis. Second Edition.
M. Mitzenmacher and E. Upfal, Cambridge University Press, 2017.
[cover]
- A Modern Introduction to Online Learning. Francesco Orabona. 2022. arXiv:1912.13213. DOI: 10.48550/arXiv.1912.13213
[link]
Grading policy
- Attendance (10%)
- Assignments (40%)
- Final Paper Presentations (50%)
Lectures and assignments
- Course Introduction
[slides]
- Game Theory Preliminaries
[slides], [assignment 01]
- Minimax Principles
[slides], [assignment 02]
- Equilibrium Concepts
[slides]
- Social Choice
[slides]
- A Sketch of Nash’s Theorem from Fixed Point Theorems
[slides]
- Auctions & Mechanism Design Basics
[slides]
- Myerson's Lemma
[slides]
- Algorithmic Mechanism Design (Knapsack Auctions)
[slides]
- Revenue Maximizing Auctions
[slides]
- Simple Near-Optimal Auctions
[slides]
- No-Regret Online Learning
[slides]
- Other Selected Topics
- *Selected Papers for Final Presentations
[slides]
Please feel free to use the slides as long as giving appropriate credit to the author!
Any question is welcome.
Please contact Joseph, Chuang-Chieh Lin (Email to:
josephcclin_AT_mail_ntou_edu_tw)
© 2024 Joseph Chuang-Chieh Lin